The project Time / Life is a responsive environment in the form of a four-staged interactive theatre. The installation operates within various design fields, such as interaction design and embodied interaction, moreover it is an absolute experimental work for an experience design of a theatrical genre.
The overall THEME of the project takes its starting point in postmodern condition (or more correctly the post postmodern). The sub-theme builds around this and operates with the identity of a single individual as it is distributed among a collection of almost an endless list of roles played in everyday life.
These various roles are undermined by a series of issues very important according to those difficulties that we are facing from day to day. Among other things here we see the relevance of fighting with being several places at the same time, fighting with time and time schedules, multitasking as our new and obligatory competence, satisfactory to all sides. We are aiming for being the good husband and wife, the good parent, daughter and son, boss of employees and other bosses, the colleague, the care-taker, the creative, the ambitious, beautiful, up-to-date, and the list goes on. In this game we are caught somewhere in a labyrinth-like system, where there is almost no place to the real us – if we at all are able to remember who we are.