Learn to build games for web and devices using Starling framework. Take advantage of Adobe Flash Player's Stage3D feature and hardware-accelerate your 2D games.
In this episode, provide interactivity/movement to hero based on mouse/finger position. Also understand different methods of detecting collision in games and write the logic of collision detection for this game.
To comment or discuss about this episode, visit hsharma.com/tutorials/starting-with-starling-ep-8-collision-detect...
For more such tutorials, visit and subscribe to hsharma.com/tutorials