For this project I made:
- Camera Projection modelling and mapping.
- Developed a Mel Script to generate crowds.
- Made other Mel Script to fix some models, assign UV's, connect nodes, assign shaders and create render layers for the crowds.
- Developed a CacheExportGeometry script so that the mutant character's crowd could be render it out in Max.
- Made Mutant and Soldier's lowpoly model so that they could be managed as crowd.
- Made mist pass for the comp.