A compilation of animations I made during the development of Fable games from Fable 3, Fable Heroes and Fable: The Journey.

All characters and props are keyframed animation or Unreal physics.

I was in charge of character and props rigging and skinning, and the asset fracture demolition creation.

I used Sotimage XSI 6.5/2011 and 3Ds Max/Rayfire.

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