Just a little experiment to extend Gerhard Richter’s thoughts into the world of digital by using his original paintings as a starting point, outlining the creative potential of computer code to enhance and/or alter the process of painting and image creation. The technique takes random source points to create simple geometric shapes that are based on the underlying color palette. The placement of the shapes is based on mathematical and programming logic.

Most people only see the end result of digital work, ignoring the process. But the formal workings of digital art have parallels with the techniques and theoretical concerns of fine art, offering limitless possibilities.

more on this in my blog at
glennmarshall.wordpress.com/2012/07/04/14-paintings/

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