This simplified virtual world lets 12,000 corporate members explore the environment and learn about all the projects, people, and metrics in a familiar environment.
Throughout the virtual world, objects like artwork, couches or water coolers act as interactive targets. These targets provide access to rich medial like photos, articles, video, audio and games. Objects can be dynamically moved to encourage users to continue to explore, discovering new things each time they visit. When targets are selected, we’re also showing the relationship between all things to help the user make new connections and gain new perspective. Content can easily be updated and new relationships can be made leading the user to other areas of the virtual world.