“To put it shortly, Zackery Wilson (b. 1986), originally from southwestern Pennsylvania, has been fascinated with video game music from an early age. With its infectious melodies, distinct harmonies, and relentless rhythms, video game music (especially and specifically, 8-bit music) has shaped Wilson's musical style and interest-- so much so, that the juxtaposition of classical and popular stylings was an inevitability in his compositions.
In 'GAME OVERture', this juxtaposition is clearly on display: the brass quintet, a staple of classical repertoire, is mixed with the raw, 8-bit sounds of the 1980s (or rather, the "Nintendo age"). Although the results can be jarring at times, the seemingly unrelated sounds blend rather well together: listen to how the natural, pure tones of the brass instruments swell out of the lush, synthesized textures.
So, enjoy the wacky results!”
Performed May 1, 2012 by Brass Architecture (Jared Broussard, trumpet; Aaron Ney, trumpet; Paul Blackstone, french horn; Jeremy Marks, trombone; and Daniel Frost, tuba) at the Brass Chamber Music Recital, at the University of Texas, in Austin, TX
Duration: 7 minutes
Instrumentation: brass quintet and fixed media
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