Milk It, Hatch It, and Shear It are all part of a series of furniture pieces reinterpreted into biomimicry design objects. The furnitures are embedded with its own primitive animalistic intelligence of interacting with people. Its programmed knowledge and behavior are not unlike many farm animals.
Each piece is embedded with simple technology, which fosters interaction through the performance of animal husbandry. The participant activates the furniture pieces, in such a way that mimics the practices of tending animals.
Re-imagining the normative functions of furniture, this series provides an unexpected and playful experience that rarely occurs in one's ordinary day-to-day life.
many thanks to the lovely Michelle Lin for documentation.