Test of pyro tool in Houdini 12. Sim time near 8 hours without any optimizations. Max res of volumes 520x630x520. Rendertime - 4 hours with middle settings and one environment light. PBR render. For shading I use billowy smoke material with density and heat fields. Obviously need some tweaks in VOP for color ramps. No post. Machine - i7 2600k 3.4, 16 Gb, DDR 3 1333. Looking for make micropolygon renderer test.

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