LESSON: https://www.sidefx.com/tutorials/magic-market-terrain-concepts/
In this part, you will see the ideas behind creating textures in COPS. This is more of anoverview of the process rather than a tutorial. You will see how noises can be generated andcomposited to create detail in a texture. Furthermore, you will see how you can introducegeometry as images into your COP network using Height Fields.
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