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Feedback loops of feedback loops: A plan for Phase III
Originally I thought the next step for the device would be replicating it in 4K. I have an idea for a step before that though - Phase III: Two Video Feedback Kinetic Sculptures next to each other, two people working together to create the final image.
Setup 1: Person 2 operates Device 2, and just the upper monitor is used. The feedback created by this device is displayed on the lower monitor of Device 1 (by way of the rotating monitor). This image is mixed into the feedback created by Person 1. This is a pretty straightforward way of combining the two feedback loops.
Example: Person 2 has a lot of rotation on the camera and is making a circle. Person 1 has very little rotation on the camera, and a “tail” is created with the circle. As the circle changes, the shape of the creature with the tail changes.
Setup 2: The same as Setup 1, except now the output of Device 1 (the combination of images from Person 1 and 2) is displayed on the lower monitor of Device 2 (by way of the rotating monitor). This mixes the images from the two devices back into the image from Device 2. This is a much more complicated way of combining the two loops.
Example: This is kind of hard to wrap your mind around: Person 2 makes a circle, which is displayed on the lower monitor of Device 1, which puts a tail on it, but now this circle with a tail is on the lower monitor of Device 2, which means Device 2 is no longer sending a circle to Device 1, it’s sending the circle with a tail in a circle, which means Device 1 is putting a tail on the circle with a tail in a circle, and so on...
I did an approximate recreation of Setup 2 using just the one device, recording each step, and playing it back on the lower monitor as if it were from Device 2. It’s still a mystery what this would truly look like.
I think this feedback of the feedback is something important.
Music: Edgard Varèse