I've been putting a character together the last couple of days to try out some ideas and a different technique.

I first drew the textures, put them on planes and then started to cut the planes and shape them roughly to match the form. It has obviously left a lot of holes and rough edges everywhere but I kind of like that and I feel it fits the very rough style of the music. I've done some simple rigging, pretty much everything is just rigid bound to the skeleton. The mouth shapes are just different planes with textures on, really simple stuff.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…