This is a fast turn around pre vis done in UDK for a jungle environment. All assets done in Maya very quickly the objective to get a feeling of what this environment might look like ported to UDK with different post process treatments under "Art Direction". This whole scene was done with a 5 day turn around. There are actually very few assets, its down to lighting that it looks interesting. The waterfall is probably the most complex asset and its shader took some thought, other than that all of the assets are not finished work, the models are very rough, with the textures, diffuse, normal, specular, done quickly in Crazy Bump, with default settings.Over all I'm happy with the result, I think the objective was achieved.

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