This project is an attempt to create a self-replicating façade with the application of low-level computational rules found in Nature, called Cellular Automata. The façade consists of a grid of panels and the main objective is to create a responsive shading system by setting a number of states - in this case the number of possible angles of the panels – and applying a set of simple CA rules. The key element of this experiment is to provide the optimum lighting conditions with nothing more than a few very simple principles.
For the purposes of this module, the computational approach is combined with a working physical piece, which is responsive to the light levels of its environment in real-time, using a light sensor.
Through this project, it is suggested that Cellular Automata can be a significantly successful method in forming sustainable shading systems without the need of over-complicated computational and technical requirements, thus leaving space for further optimisation regarding structure, form and performance.