==Designing Minds and Worlds==
How can we design a world (virtual or physical) so that it supports ongoing learning and growth and ethical behavior? How can we design a mind so that it takes advantage of the affordances its world offers? These are big questions, which bridge AI, robotics, cyborgics, virtual world and game design, sociology and psychology and other areas. This talk will address them from a cognitive systems theory perspective, and discuss how they’re concretely being confronted in current work applying the OpenCog Artificial General Intelligence system to control game characters in virtual worlds.
Transhumanism Meets Design - http://humanityplus.org/conferences/parsons/ http://humanityplus.org
On May 14-15 2011, Humanity+ International is partnered with Parsons The New School for Design in New York City to produce Transhumanism Meets Design. The conference was co-chaired by Ed Keller, Associate Dean of Distributed Learning at Parsons and Natasha Vita-More, Chairperson of Humanity+. The aim was to explore emerging technology, transdisciplinary design, culture and media theory, and biotech.
The conference brings together futurists, cyberneticists, life extensionists, singularity advocates, A[G]I and robotics experts, human enhancement specialists, inventors, ethicists, philosophers, and theorists to meet with the creativity and rigorous scholarship of design at Parsons.
Technological innovation permeates all aspects of society—from tiny water purification packets and portable LifeStraw filters, to GPS tracking devices, wearable Timex iPods and Gel-Kinsei high-tech running shoes. Because technology and society evolve together, it has become increasingly important to develop a greater understanding of how technology is shaping the course of our lives. We are faced with a need to continuously become more innovative in harnessing and controlling technology’s acceleration. Nevertheless, innovation develops in stages. When it speeds up, we are faced with an urge to become ever more resourceful. When it slows down there is an impending impatience to compete with the exuberance of China. There is no doubt that even the most conservative thinkers agree that we have stepped into an era of a massive change. The good news is that our human diversity continues to spawn inventiveness and novelty.
Humanity+ @ Parsons NYC explores how society can establish innovative thinking through design to harness this adventurous ride into the future where Transhumanism Meets Design!