Bump and displacement maps affect the surface of objects, by raising and lowering portions of a model from a texture. In this video we explore how these maps work.

Presenter: Paul McGrade

This video is a high quality training video from The Guerrilla CG Project a non for profit organisation dedicated to teaching the fundamentals of computer graphics.

For more information about Computer Graphics and higher quality videos visit The Guerrilla CG Project guerrillacg.org.

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