Ten equally sized rectangles are suspended in mid-air exactly at the top of ten open containers. When the simulation runs and the rectangles fall into the containers, they cannot escape to different containers due to the perfectly applied law of conservation of energy. As the rectangles start their fall just at equal height with the top of their container, there is simply not enough energy for any one rectangle to jump over into another container. Lest for the eleventh rectangle that is positioned above the central divider of all the containers, right in the middle of the scene. This rectangle is rotated off the horizontal by a tiny, random amount which makes it indetermined into which container the rectangle falls once it bounces off the central divider. From the moment this eleventh rectangle enters either container, there is more energy available to either of the two rectangles in the container to make it jump out and into any other container. This process continues resulting in a sort of game of exchanging rectangles in containers, as if they are competing in a world with few resources.