In this project we have created a memory game intended for blindfolded play using gestures. We wanted to explore the relation between room and gestures using only the auditory domain as feedback method. One aim was to try to create a navigational space using only sonic feedback as a map. We also wanted to explore different aspects of the time domain in sonic interaction.
We make use of the Kinect for Xbox as a gesture interface, and the programming was made in Pure data, which communicates with the Kinect through Synapse.