This video should give you a general understanding about how the physical camera in Cinema 4D and also VrayForC4D works. I will explain Shutter Speed, ISO Rating and Aperture/F-Stop from the perspective of traditional photography. In this process I will of course also talk about Motion Blur and Depth of Field.

I will only use the Physical Renderer of Cinema 4D Vizualize/Studio, but you should have no problems applying the same techniques to Vray.

*** Part II is now online: MoGraph / Dynamics / DOF Practical Example Scene ***

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