Here is a quick video showing off a new OTL that I created to morph particles from one shape to a other.
It is totally Sop based and does there for not require any simulation.
It give total control with animatable noise values and ramps.
This allows it to operate real time, and you can move a long in the animation cycle to see how it looks on certain frames to make sure you get the look you want.
To test out the OTL and to see an example file(the one that build the animation for this video) go to:
juribryanfx.com/houdini-tools/
I hope you like it.

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