This is the making of my Virtual Environment scene for KIB226. I made the machinima version. I had problems putting my objects into Unity with their Normal map textures and i wasn't able to get the same realistic look that i got in Maya. Because this unit lent towards getting more a realistic scene, i just decided to leave it in Maya and animate the Andy rig instead of a character model and movement script in Unity.

KIB226:
The Making Of Video
N7192045
Natalie Wainwright

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