A performative event focused on the frustration and opportunity in designing and coding games.
Over a period of two days, Kokoromi members Heather Kelley and Cindy Poremba simultaneously demonstrated and illustrated an attempt to create a playful goal-driven system. The final content of the game did not exist comfortably within a standard game genre such as space shooter or platformer. Instead, the game took the form of Love Letters - deeply personal direct communication to (their) objects of affection.
Game creators without a background in computer science struggled to learn specific tools and techniques which would enable them to create game systems from scratch. Live Game Code: Love Letters made transparent a game creation process, revealing the unique emotional and intellectual effort behind these complex expressive systems.