Shot 1, 2, 3 “Jack the Giant Slayer (2013)”
Software Used- Maya
1. Modelled and placed Houses and market in castle for the living environment.
2. Modelled bell, broken bell and Jack’s farm environment
Shot 4, 5, 6, “In Time (2011)” (Arm Clock):
Software Used- Maya, PFtrack
I tracked a 3D skin mesh with clock onto the arm.
Shot 7 “Beet Party (2012/2013)”:
Software Used: Maya
I Animated characters for multiple scenes in this fun filled child series called Beets Party.
Shot 8 (Spider Tank):
Software Used: Maya, Mudbox, Nuke
Rigging, Texturing, Lighting
Shot 9 “How Machines Work” (Carousel):
Software Used: Maya, Combustion
I modeled this carousel in Maya. Textures were already created, I applied them and rendered out the layers. I then plugged the renders into Combustion. A template file was already made so all I had to do was tweak aspects of the file.
Shot 10 (Cell Phone Add):
Software Used- Illustrator, After Effects
I created this independently. I designed everything in illustrator, and composited it together in After Effects using the wonderful world of Z space.
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