How Making Games is Set to Change

How Making Games is Set to Change

VentureBeat

Laura Miele started her career in a game studio 25 years ago and today she is leading one of the largest collectives of game creators in the world at Electronic Arts. EA’s 20+ global studios are responsible for some of today’s biggest games including Battlefield, Apex Legends, The Sims, and all the EA Sports titles. Geoff Keighley, creator of The Game Awards, will talk with Miele about the ever-changing world of game development and how she navigates through the internal and external challenges to deliver the best possible games to players. We’ll talk about how it’s hard and how it gets done as well as what we need to be thinking about for the future.


Laura Miele, Chief Studios Officer, Electronic Arts

MODERATOR: Geoff Keighley, President, GameSlice

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