Made with a Barbarian Group C++ framework. No audio.

Slowly making the transition over to C++ thanks to an internal framework being developed by a team at the Barbarian Group led by Andrew Bell (

This video shows seven days worth of earthquakes of magnitude 2.5 or higher. Mostly, its just a test to learn the intricacies of coding in C++. The ultimate goal is to fully switch over to C++ from Java, but baby steps for now.

The Earth is composed of an amalgam of textures from a couple different sources. The diffuse map, elevation map, and normal maps were primarily culled from NASA's Blue Marble project ( Sadly, the topography and bathymetry maps do not feature prominent river formations so I had to add them separately from this source (

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