STATION RUBBLE (00:03)
This was for the film, “Hephaestus”, which I also was Supervising Modeler on. I modeled the rubble beneath the hole in the ceiling. We re-used that rubble to set dress the rest of the environment.
FALLEN CLOCK (00:10)
SOFTWARE: Maya, Mudbox
This is a hero asset for the film, “Hephaestus”, It needed special attention to detail as it is seen up close in half a dozen shots.
THE ROOM (00:15)
SOFTWARE: Maya, Marvelous Designer
I was responsible for every part of this piece.
CANDY STORE (00:23)
I modeled and set dressed this environment for the film “Baxter” by Ty Coyle.
VALLEY OF STUFF (00:43)
I modeled this set for another shot of my thesis film, “Puppy Love”.
SWAMP BOAT (00:37)
I just modeled this one for fun.
SOFTWARE: Zbrush, Maya
I modeled this character for Adam Floeck and Nate Swinehart’s film, “Sentinel”.
SAINT BERNARD (00:58)
This is the lead character for my thesis film, “Puppy Love”. I modeled and rigged him. He was designed by Lauren Brown.