Play it in-browser, via the free Unity3D plug-in, at PlayJoyride.com
For this hobby videogame project I served as project lead (original concept, core gameplay design, team management) and engine programmer, in addition to designing one stage and doing a little bit of art. Many other peers in VGDev contributed to the project, creating most of the artwork, levels, sound effects, and also programming a few additional features. See the credits in-game at PlayJoyride.com for a full listing, or skip to the end of this video.
All music used in this trailer was composed specifically for Joyride by team member Nick Shooter.