As part of Vancouver Film School's Sound Design Program we had a group assignment to create a hypothetical sound design for an imaginary game. I worked with Gordon McGladdery (ashellinthepit.com) and Stefan Seslija on 'Nyx', a horror FPS that takes place on a submarine... think Dead Space underwater. I was responsible for the guns and Foley. For more information about my work, check out my website (amzick.com)

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