Available for free here : gumroad.com/l/BaQze
Squash stretch and volume preservation like the fstretch plugin on Maya.
Exemple of use during the video :
- deform a mesh
- drive tension and compression point position to rendering (via weightmap)
- deform mesh with volume preservation
- deform by blendshape or custom pointposition...
For this video, i've use malcom rig from animschool.com