This is my final animation for my Animation 1 class. I was heavily inspired by Terry Gilliam's animations, and thus decided to try my hand at a cut-out animation in a similar style. My subject matter is a poem that my dad used to tell my sister and me all the time when we were little. The poem is called "One Bright Day", and for those who are unable to hear/understand the video, here are the words:
"One bright day in the middle of the night
Two dead boys got up to fight
Back to back, they faced each other
Drew their swords
And shot each other
A deaf policeman heard the noise
And came and shot the two dead boys
If you don't believe this story is true
Ask the blind man
He saw it, too"
Since the entire poem is oxymoronic, I decided to keep with that theme and make some of the details contradict each other as well. Things like the semi-gloss background and matte puppets, vibrant colours everywhere except in the puppets, the creepy music against my dad's story-time-esque reading, etc. Then there were some things I had a little fun with, like the literal trumpet for the ear trumpet, and the head stones being Roman Verism portrait busts (head of stone...get it? GET IT?!). I also threw in something for my classmates; the grass texture is actually a cow pattern.
Since Terry Gilliam uses a lot of photographs from the Victorian era, I decided to look up Victorian Post-Mortem photography in order to find my blind man and dead boys (who are really just the same boy). Also keeping with the Gilliam style, I used an old-fashioned bobby for the police officer. I personally think he looks like a firefighter.
If I could go back and change anything, I would have been far pickier about the edges. DSLRs are nowhere near as forgiving as the webcams are.
Puppets cropped in Photoshop, then printed on standard printer paper and mounted on bristol board. Their joints are held together with that blue sticky tack stuff. I don't recommend using the sticky tack for longer animations or animations that require a ton of movement.
Shot in Dragonframe.
Edited in Premiere CS5.5
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