This is the first video to demonstrate the first part of a tool that I have been working for more than a year in my rare spare time. It's a tool that gives the user the possibility to bake(PSD), mirror targets, edit their deltas and administrate inbetweens(This is something that I always missed in Maya). It's just a big script with more than 5000 code lines. I use some maya API. mostly for the PSD calculation. The design of the tool was original developed to be easy and intuitive to work with but I just realized that it became a little bit too complicated and I that requires some technical knowledge to get the the maximum from the tool.