A preview of a current WIP piece that uses Ableton to control elements in Unity via OSC messaging. Using the Unity engine opens doors massively in terms of creating large 3D scenes that can be completely controlled by sequences of music. The potential for using this method for live visuals is huge - almost anything (maybe anything?) can be controlled externally - meaning you can dynamically change everything on-the-fly.
At the moment the interaction is fairly minimal, the Camera changes, Silos, Lights and the servo arm are the only things controlled by OSC. The possibilities for expansion are almost endless however.
Watch this space for more...
The track is 'Silo Pass (Sir Spyro Remix)' by Bok Bok (Nightslugs)