This is my demo reel showing some of my work as a Technical Artist.
Music by Skrillex
Character Setup - I rigged and skinned characters and creatures in this first section, with the exception of the skeleton warrior character.
VFX - I created destruction vfx that are a mix of real-time havok destruction and also some baked rigid body destruction. The particle vfx are not mine.
Tools - These are various animation and modeling tools that I wrote using Mel/ Python/ C++, as well as some HLSL shaders for maya preview