float r = ((pixels[i] >> 16) & 0xff)*pi55;
float g = ((pixels[i] >> 8) & 0xff)*pi55;
float b = (pixels[i] & 0xff)*pi55;


float amt = 5.5f;
y = (int)(y + amt*cs(tm/5+r+g+b));
x = (int)(x + amt*sn(tm/5+r+g+b));

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