(Interactive computer game environment)
© Dominic Hislop, 2012.
An interactive interpretation of John Cage's composition 'Water Walk' - a composition of sounds made from water related domestic appliances and objects with random sounds from radios (vimeo.com/12996000). Made using the game engine of the virtual 3d animating software, Blender, it elaborates on the pure sound of Cage's composition to include images, text and audio voices representing key players and opinions in the contemporary contestation over issues of global ownership and access to water.
This video is a sample screen recording of an artwork that is an interactive game environment originally conceived for 'Hydromemories', an interdisciplinary artistic project on the theme of water - hydromemories.com