At the end of RAGE, before we knew if we would be making DLC,Jason Sallenbach made this beautiful model of a sexy wasteland girl. Since we had some downtime, I decided to do a test shot and some poses with her. She was actually on our base human rig and has our standard face skeleton with no real control rig for facial animation. We are still able to animate that way, it's just not ideal for facial keyframing. The model is so good that creating some nice face shapes wasn't too bad and the work I did with this actually carried through when we finally committed to DLC. Some of these poses were the basis for Sarah's idles in the trophy room once the player finishes The Scorchers.