SculptUp is an immersive modeling system that makes generating complex CGI easier and faster via an interaction paradigm that resembles real-world sculpting and painting.
No lifeforms were injured in the making of this
World Builder parody video. (Go watch the original World Builder video here: vimeo.com/3365942 That way you'll get more of the jokes!)
The SculptUp Team: Kevin Ponto, Ross Tredinnick, Aaron Bartholomew, Carrie Roy, Dan Szafir, Dan Greenheck, and Joe Kohlmann.
Starring: Carrie Roy and Joe Kohlmann
Video Editing: Joe Kohlmann
3D Models: Carrie Roy
Rendering: Aaron Bartholomew
Music: Joe Kohlmann
Special Thanks: Patti Brennan, Kendra Kreutz, and Nathan Mitchell
SculptUp runs in a Cave Automatic Virtual Environment. Users interact with the virtual environment through a handheld wand and voice recognition. There are two unique states of manipulation: sculpt mode and world mode. In sculpt mode, the user creates, modifies, and paints volumetric material using a minimalist control scheme. In world mode, the user positions and resizes their detailed volumetric models to design a large-scale scene. Ultimately, SculptUp’s interface substantially expedites the creative process and catalyzes rapid scene prototyping.
Submitted to the IEEE 3DUI 2013 contest (3dui.org/cfp-3dui-contest).