Globob is inspired on the Catch-It principle.
Objects are falling and you must catch the right one, to win point. The Blob's shape indicates to you the object you will have to eat.
To move inside the game, the player will use the Laval virtual badge as reference point for the Blob.
If a second player (badge) is detected, more complex objects will fall. To eat those, the players will have to cooperate in order to fusion their Blobs in one, and eat the complex shape

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