The practice of prototyping is much the same to development of human character, through learned experience and feedback. As babies, we learn how to be through our parents, mimicking their behaviors, their actions, using them as the mold to what a person should be. Throughout the years, our models switch and take new form, but there are always people we use as gauges to which we internalize their traits and take them on as our own. We are in a content flux, forever revising how we should be, modifying ourselves.
Be Like You explores the parallels between the design-practice, and the process to which we become our ideal self, through the process of mirroring, rapport, and human-feedback. The intention is explicit, so each user knows that the sculpture is learning from them, and could choose what feedback to give. Be Like You is constantly changing, morphing, and evolving in response to the human interaction, learning new traits and characteristics.

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