Stage 2 -
3ds max, thinking particles (no bullet, old good SC), a lot of caching, RnD in collaboration with JBond and some prefracturing using his great script Advanced Fragmenter (
10 days of pain (actually 8 for rnd, sim, oh f*ck no!, resim, cache and render and 2 for struggling with bugs and damaged scene files)
Will add structure with stairs to the far left side (Stage 2) and a lot of dust (Stage 3). Somewhere inbetween plan to add materials (have all these pillars unwraped to couple of 16k maps - don't know why=)

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