Demo Reel 2013 Breakdown Sheet
(All Animation is Keyframed)

01. “Horse Chariot Animation” – RYSE E3 Presentation
• Responsible for all animation (keyframed), creating
control rig, exporting to game and editing with in-game tools
• Property of CRYTEK
• Software used: Maya and CryENGINE

02. “Team Fortress Heavy” – Personal Character Animation
• Responsible for character animation (keyframed) and facial rig
• Models, textures, base skeleton, skinning and soundbite:
Property of ValveSoftware
• Animation Rig: LowMan script (by Miguel González Viñé)
• Software used: Maya

03. “Dog Animation” – RYSE E3 Presentation
• Responsible for character animation (keyframed),
exporting to game and editing with in-game tools
• Property of CRYTEK
• Software used: Maya and CryENGINE

04. “BGR (Bulgarian Radio) Awards” – Character Animation
• Responsible for character animation, models and rigs
• Property of YANK Animation Studio
• Software used: Maya and 3D Studio Max

05. “Punch Combo” – Character Animation
• Responsible for character animation and characterization
• Model and skeleton provided by CRYTEK
• Software used: Motionbuilder

06. “Crysis Warhead” – In-Game Character Animation
• Responsible for character animation (keyframed),
exporting to game and editing with in-game tools
• Property of CRYTEK
• Software used: 3D Studio Max and CryENGINE

07. “City TV” – Character Logo Animation
• Responsible for character animation, model and rig
• Property of YANK Animation Studio
• Software used: Maya and 3D Studio Max

08. “Team Fortress Heavy” – Personal Character Animation
• Responsible for character animation (keyframed) and facial rig
• Models, textures, base skeleton, skinning:
Property of ValveSoftware
• Animation Rig: LowMan script (by Miguel González Viñé)
• Software used: Maya

09. “Avenir” – Character Animation
• Responsible for character animation, model and rig
• Property of YANK Animation Studio
• Software used: Maya and 3D Studio Max

10. “Avenir” – Character Animation
• Responsible for character animation, models and rigs
• Property of YANK Animation Studio
• Software used: Maya and 3D Studio Max

11. “City TV” – Character Logo Animation
• Responsible for character animation, model and rig
• Property of YANK Animation Studio
• Software used: Maya and 3D Studio Max

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