This is part of a project involving visualisations I'm working on in OpenFrameworks. It reads input audio (which I had plugged directly into the sound card output) then performs an FFT on it and logarithmically averages the values to get reasonable results.
The visualisations are a combination of some shaders I wrote (Chromatic abberation, Barrel distortion) with a combination of 2D and 3D graphics. Sorry for the light still being in debug mode, it's a work in progress!
Also, one of the FFT avg bands flipped out (hence the giant green bar on the debug screen)
Music: Odessa (Nite Jewel Remix) - Caribou