Portfolio documentation for a project I worked on earlier in the year.
Part of the project required a 15 minute timer counting down to the start of the auction portion of the Charity:Ball. I rather enjoy these short and specific requests. I hadn't done a timer like this before. I gather there are probably After Effects plugins that would accomplish this very task but I wanted to code it with Cinder. It was a fun experiment to sort out. Uses FBO accumulation buffer style motion blurring and runs in real-time, though we ended up using an exported .mov for the final piece. This counter engine ended up being used in a few different settings over the course of the evening. This video shows a 15 second sample.
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