Abstract animation generated procedurally from dance motion captures through a digital asset I developed in Houdini. The strenght and speed of movement is visualized by the size and velocity of trails and particles, all settings that can be customized from the digital asset. Part of my "Innovations" project during my 3rd year at the Computer Visualization / Animation Course at Bournemouth University.
If you want to learn more about how this was made, you can download the project report / making of document here: goo.gl/YArVVE
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