old project from awhile back Rock Band Green Day. Final viewable here: vimeo.com/11817396
Pflow setups to help create ambient spray paint particles and drips (didn't use the drip experiments) + basic krakatoa renders
Creating destruction for bombs dropping and also some debris for the final shot. The final shot actually had a lot of krakatoa layers for the army being disintegrated but went by so fast, can't even tell.
Was tasked with creating some smoke plumes from the factory stacks that also formed a skull. The skull also had to somewhat interact with a plane that flew through it. I'd never done anything like it -- ended up using bobo's tutorial for thick smoke and applied that idea to the smoke stacks. Then made a geo_volume out of the skull and cross bones. PRT loaders and Volumes with voxels really did the trick. There was lots and lots of R&D into this but this is all i had laying around.
work done here at mk12.