The video shows the rig of the deep sea fish of the short deep-dance.org.
Modeling by Fabian Fricke.
The rig was developed by Christoph Westphal.
I added some small features, created the Control Objects and the Synoptic (Interface).
For all dynamics mt_spring by Helge Mathee was used.
Just like the squid rig (vimeo.com/62005744) the results of procedural animation and simulation can be copied to the Control Objects - the FCurves are simplfied - the animator can continue working on the animation like if he had done the animation by hand (just Keyframe-Animation after plotting).