Something I'm mocking up for a pitch for a WebGL visualisation project here at Visual Jazz Isobar. Very early doors but has taken over my current Presentation Tool project.

Highlights
- WebGL through Three.js
- EffectComposer with a fragment Blur shader
- Object Pooling

I'm planning to add some light music and have a few butterflies over a landscape rather than falling like particles. Need another evening or two to complete this.

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