In this tutorial I show you how to model, texture, and render a pickle in C4D r14 using parametric objects, procedural textures, subsurface scattering, HDRI lighting, and global illumination.

UPDATE: Lester Banks posted my tutorial to his website! Very Cool!
lesterbanks.com/2013/04/creating-and-rendering-a-pickle-in-cinema-4d-using-subsurface-scattering-and-global-illumination/

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