Given.Taken. is an installation for one user at a time.It is the first installment of Nicolas Hermansen’s “Cycle” trilogy, which aims to question our constitution as human kind. Given.Taken.calls the primary layer of any human being to mind : its birth and its death.Invited to participate at a masquerade, the user, ignorant of the plot, accepts his protagonist role. What seems to be at first aninteractive humanist game, or an echo of our youth (shall we play doctor?), suddenly transforms itself, through contrasts, into a crudereality. The dialogical possibilities are annihilated; the almighty protagonist has to submit him/herself to a law (of life or from thisephemeral installation?) that he/she will never dominate. The hidden machine is ready for a new cycle.A part from the no time limit rule, no indications are given to the user when he/she enters the installation. It’s up to him/her to decide,or not, to follow/obey the sign’s indication.If obeyed and when first experienced, the word “cruel” and “disturbing” often come out as a way to express the reality check of ourown fragility. Listening becomes a perturbing factor. A heightened awareness for one’s own presence develops (auscultation from theGreek ‘Auscultatio-onis” means ‘to listen attentively’). The new interpersonal communication created by hearing and thus materializingour ‘inside’ confronts the user to a new perspective. The death notice just underlines what was intuited. The phrase “Listen to yourheart” now carries a double meaning.
Given.Taken. was made possible thanks to an artistic residency at MediaEstruch - Fàbrica de Creació de les Arts en Viu, Ajuntament de Sabadell - Spain.
Given.Taken. was showcased to the public for the first time at Estruch Medialab - Sabadell, Spain in 2013