Took photos around a sculpture. Brought into 123d catch and cleaned up a bit and exported as fbx. Then brought into maya and merged and cleaned up a bit more. Took the textures generated from fbx and applied to vray material. Brought the map generated and brought into photoshop converted to greyscale, set levels and then brought in as bump map. Applied a simple skeleton and skinned in maya. Animated and brought into ae for final composite.